<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Open Aviation Solutions | News</title><description>Improving pilot safety with open training resources and open-source tooling.</description><link>https://openaviation.solutions/</link><language>en</language><item><title>Helping learners understand the Four Forces that balance an aeroplane</title><link>https://openaviation.solutions/news/four-forces-component/</link><guid isPermaLink="true">https://openaviation.solutions/news/four-forces-component/</guid><description>I&apos;ve recently updated the interactive 3D aeroplane viewer where lift, weight, thrust and drag grow and shrink in real time as you fly it — free to embed in your own briefings or slides, so students can see how the forces interact rather than just name them.</description><pubDate>Fri, 17 Jul 2026 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;I updated the &lt;a href=&quot;https://open-aviation-solutions.github.io/open-aviation-components/four-forces/&quot;&gt;Four Forces
component&lt;/a&gt;
interactive component this week - the 3D component that helps learners see the
four forces balancing an aeroplane in flight in real-time.&lt;/p&gt;
&lt;p&gt;Here’s a screenshot - click on it to view the actual 3D scene that you can manipulate and fly:&lt;/p&gt;
&lt;a href=&quot;https://open-aviation-solutions.github.io/open-aviation-components/four-forces/&quot;&gt;&lt;img src=&quot;https://open-aviation-solutions.github.io/open-aviation-components/screenshots/four-forces.png&quot; alt=&quot;Four Forces — a 3D aeroplane with labelled lift, weight, thrust and drag arrows and airspeed and climb gauges&quot;&gt;&lt;/a&gt;
&lt;p&gt;This component was actually the first one which I created at the start of the
year, so it was fun to come back and see what I could improve (I need it for my
next briefing on steep turns).&lt;/p&gt;
&lt;div&gt;&lt;h2 id=&quot;what-i-changed&quot;&gt;What I changed&lt;/h2&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;I updated so the aeroplane itself is translucent by default, which allows…&lt;/li&gt;
&lt;li&gt;Using the one true scale for all four forces (rather than exaggerating thrust
and drag as is done in most text books) - thrust is really only a fraction of
the weight;&lt;/li&gt;
&lt;li&gt;I enabled each arrow to start where its force actually acts - lift high in
the wing, thrust at the propeller etc., which also enables&lt;/li&gt;
&lt;li&gt;grey lines extending those lines of actions into a &lt;em&gt;moment quadrilateral&lt;/em&gt;
that becomes a neat rectangle in straight and level flight. This makes the
pitching couples visible.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;You can brief straight and level flight, the climb, the glide, the stall and
(with the banking control enabled) turns, all against the same aircraft. The
speeds are configurable per aircraft — never-exceed, normal operating and stall
speeds, plus a nominal cruise — so the gauges and 3D model can match the
aeroplane your students actually fly.&lt;/p&gt;
&lt;div&gt;&lt;h2 id=&quot;try-it-out&quot;&gt;Try it out&lt;/h2&gt;&lt;/div&gt;
&lt;p&gt;Have a play with the &lt;a href=&quot;https://open-aviation-solutions.github.io/open-aviation-components/four-forces/&quot;&gt;live Four Forces
component&lt;/a&gt;
on the components site. That page also documents the attributes for pointing it
at your own aircraft model and calibrating the speeds, so with a little bit of
html/web skills you can tailor it to the type you brief most often. For an
overview of the whole library, see &lt;a href=&quot;https://openaviation.solutions/open-aviation-components/&quot;&gt;Open Aviation
Components&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;And, like every Open Aviation Component, it’s &lt;strong&gt;free to embed anywhere&lt;/strong&gt; —
your school’s website, a web-based ground briefing, or a slide deck.
Improvements to the component flow back to the community under the same
&lt;a href=&quot;https://openaviation.solutions/licensing/&quot;&gt;licence&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;If you build something with it, or have an idea for another component,
&lt;a href=&quot;https://openaviation.solutions/contact/&quot;&gt;get in touch&lt;/a&gt; — I’d love to hear about it.&lt;/p&gt;</content:encoded><category>components</category><category>aerodynamics</category></item><item><title>A 3D Circuit Diagram component for briefing circuits and joins</title><link>https://openaviation.solutions/news/introducing-circuit-diagram/</link><guid isPermaLink="true">https://openaviation.solutions/news/introducing-circuit-diagram/</guid><description>An interactive 3D airfield where each circuit, approach or join is a coloured ribbon you can orbit, compare and fly along — free to embed in your own briefings or slides.</description><pubDate>Tue, 07 Jul 2026 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;I’ve just been adding a new &lt;a href=&quot;https://open-aviation-solutions.github.io/open-aviation-components/circuit-diagram/&quot;&gt;Circuit Diagram
component&lt;/a&gt;
to the free Open Aviation Components library last week, and I think it’s a
great example of a small re-usable and open component that could benefit many
aviation briefings. I’ll be updating my own &lt;a href=&quot;https://openaviation.solutions/open-aviation-briefings/&quot;&gt;RPL Open Aviation Briefings&lt;/a&gt; to use it in
many different contexts with different paths.&lt;/p&gt;
&lt;p&gt;Here’s an example, but note it’s just a frozen screenshot, click on it to view the actual 3D scene that you can manipulate and fly:&lt;/p&gt;
&lt;a href=&quot;https://open-aviation-solutions.github.io/open-aviation-components/circuit-diagram/&quot;&gt;&lt;img src=&quot;https://open-aviation-solutions.github.io/open-aviation-components/screenshots/circuit-diagram.png&quot; alt=&quot;Circuit Diagram — a 3D airfield with a labelled runway and two coloured flight paths showing a standard circuit and a mid-field crosswind join&quot;&gt;&lt;/a&gt;
&lt;p&gt;Circuit briefings spend a lot of time on geometry that’s genuinely hard to draw
on a whiteboard: where the turns happen, how high you should be on each leg, and
how one procedure differs from another against the same runway. A flat plan view
loses the altitudes; a side view loses the ground track. This component keeps
both — a 3D airfield you can orbit, where each procedure is a coloured ribbon
following its own track and climb profile.&lt;/p&gt;
&lt;p&gt;Drag to orbit, scroll to zoom, and use the legend to show or hide individual
procedures so you can study one in isolation or overlay them for comparison.
Press play next to a procedure to fly the camera along that track, pausing
wherever you’d like to stop and talk something through.&lt;/p&gt;
&lt;div&gt;&lt;h2 id=&quot;what-i-like-about-this-one&quot;&gt;What I like about this one&lt;/h2&gt;&lt;/div&gt;
&lt;p&gt;What I really like is how re-usable it is. A standard circuit, a flapless or
glide approach, an overhead join, a mid-field crosswind join, even approach
procedures — they’re all just paths against the same runway that can be displayed
and labelled. Toggle them in the legend to highlight exactly how different
paths differ, and label each leg with its target height in feet so students see
the climb and descent profile, not only the ground track.&lt;/p&gt;
&lt;p&gt;Similarly, the wind direction and strength can be configured (shown by the windsock),
the terrain can be altered (it’s generated using a seed), the runway numbers can be
configured to suite a specific scenario.&lt;/p&gt;
&lt;p&gt;And, like every Open Aviation Component, it’s &lt;strong&gt;free to embed anywhere&lt;/strong&gt; — your
school’s website or a web-based ground briefing or any other web page.
Anyone can drop it into their own briefings or slides, adapt the paths to their
local aerodrome, and share the result. Improvements to the component itself flow
back to the community under the same &lt;a href=&quot;https://openaviation.solutions/licensing/&quot;&gt;licence&lt;/a&gt;.&lt;/p&gt;
&lt;div&gt;&lt;h2 id=&quot;try-it-out&quot;&gt;Try it out&lt;/h2&gt;&lt;/div&gt;
&lt;p&gt;Have a play with the &lt;a href=&quot;https://open-aviation-solutions.github.io/open-aviation-components/circuit-diagram/&quot;&gt;live Circuit
Diagram&lt;/a&gt;
on the components site. That page also documents the coordinate system and the
handful of attributes for defining your own paths, so with a little bit of
html/web skills, you can build the joins and approaches you brief most often.
For an overview of the whole library, see &lt;a href=&quot;https://openaviation.solutions/open-aviation-components/&quot;&gt;Open Aviation
Components&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;If you build something with it, or have an idea for another component,
&lt;a href=&quot;https://openaviation.solutions/contact/&quot;&gt;get in touch&lt;/a&gt; — I’d love to hear about it.&lt;/p&gt;</content:encoded><category>components</category><category>circuits</category></item></channel></rss>